Topic: Gamification
Video
Book Interview with Betty Adamou
Betty Adamou, author of Games and Gamification in Market Research, is interviewed by Ray Poynter for the latest…
6 May 2021
Video & Slides
NewMR after 10 Years – Atlantic Session
On 8 December 2020, it will be ten years since the first Festival of NewMR, so it seems…
9 December 2020
Video & Slides
The magical power of play
One of the biggest challenges in market research is to motivate participants for research. Studies have confirmed that…
5 March 2019
Video & Slides
Ray Poynter interviews Betty Adamou
Betty Adamou, author of Games and Gamification in Market Research, and Founder of Research Through Gaming, is interviewed…
2 November 2018
Video & Slides
Gamification: The Challenge of Rules
We all know the opportunities that Gamification presents. It provides us with richer data and an improved experience…
21 June 2017
Video & Slides
Reversing Pokémon Go: Designing from the start with the finish line in mind
What if we reversed Pokemon Go? Let’s say we took all the outcomes and behaviours that Pokemon Go…
8 December 2016
Video & Slides
Altered Reality – The Suspension of Disbelief in Research Games
Betty Adamou from Research Through Gaming shows how and why Games and Gamification can help market research via…
9 June 2016
Video & Slides
The Gargantuan Differences Between Games & Gamification For Online Research
25 September 2015
Video & Slides
Online Surveys & Digital Games: How alike we really are, and how we can harness a gamer-style of engagement for better data quality
30 November 2014
Video & Slides
Introduction to Gamification
17 July 2014